Quest Mastery Club
Quest Mastery Club is an early finishers activity for 4th and 5th grade Quest students. There are 86 total challenges, spanning the four basic academic areas as well as a miscellaneous section. To earn a dog tag and a place on the wall of fame, students have to complete 16 of the challenges. That is optional because it’s used for an early finisher activity. To earn a special prize at the end of the year, students only have to complete eight. They choose which ones interest them and those are the ones they complete. This promotes student engagement as well as fostering autonomous learning in our oldest students.